[untitled] is the place to listen, organize, and share unreleased music.
We are building the [operating system] for music. For far too long, musicians have been neglected by creative tooling. They have to make half-baked solutions by stringing together Google Drive, the Apple notes app, iMessage, voice memos, email, and Dropbox. The current tools are not inspiring, secure, or intuitive. Artists should be spending less energy stressing about the tools they’re using and more energy on their creativity & music. We’re here to make that happen.
Check us out on the app store here.
[About us]
- Raised $22.6M from a16z, General Catalyst, Shine Capital, Looking Glass Capital, and other angel investors
- Launched publicly on the App Store on Aug 2nd, 2023
- Our product is beloved by your favorite artists and producers globally
- We’re building the next great music company focused on craft & performant software
- We made this ad (shot on an iPhone) which showcases [untitled] being used by some of our favorite musicians and producers – in addition to their own artist projects, they’ve collectively worked with artists such as Charlie XCX, Solange, Frank Ocean, Caroline Polachek, Willow Smith, and Kevin Abstract.
[About the role]
We’re looking for an experienced and creative iOS/MacOS engineer to help build our iOS app. As an early engineer at [untitled], you’ll be a key player in setting the technical foundations for our iOS app.
What you’ll achieve
- Work with a team of engineers and cross-functional partners to design, develop, and maintain existing and new features to our iOS application
- Ensure the performance, quality, and responsiveness of applications
- Identify and correct bottlenecks and fix bugs
- Lead and improve engineering processes, like maintaining code quality, testing, organization, and automation
- Mentor junior developers and contribute to team knowledge-sharing
What you’ll need to bring
- Bachelor's or Master’s degree in Computer Science, Engineering, or a related field
- 7+ years of professional experience in iOS development